Casual Games SIG/Conference Calls/March 7 2006

International Game Developers Association

Jump to: navigation, search

Contents

Agenda for March 7, 2006 Conference Call

Attendance

Who's Here

Brian R, James, Margaret, Wade

Who's Not Here

Greg, John, Steve, Alan


Next Call

Tuesday April 4, 2006 2PM EST/11AM PST Brian will send out Outlook reminders for that


Publication Update

White Paper

  • Have a revised schedule, working towards edits
    • Final edits by May 20th for possible Casuality printing
  • What makes sense for printing?
    • Print the abstract and include the full paper on a CD?
    • May be branding issues with including it in a CGA magazine
  • We need to "encourage" people to contribute more
  • We will have a section editor planning meal on Wednesday at GDC (sponsored by CGA)
  • Editing will be opened to entire casual games list post-GDC
  • May need a new section editor for Market section

Wiki

  • Have a page up for Casual GDC stuff
  • Can we get stats?

Quarterly

  • Quarterly will be targeted for early April
  • Electronic version only
  • This should be largely the "Game Design" issue
  • Should we take the Quarterly to more of a blog format?
    • We'd like to encourage comments and discussions
    • Can we allow comments on a generic web-page, or does it need to be a blog?
    • Other advantage is that a blog would make publishing much easier
  • Brian will check with Jason to see about possibility of having a blog setup

Other Initiatives

Data Reporting Standards

  • Have an initial XML format for Steering Committee review today
  • Need to get feedback
  • Next step is to create a standardized Schema
  • Will be sending out this XML to the data initiative list soon

Job Postings

  • Nothing really has happened lately
  • Was discussed on Online Games SIG call
    • CGA is setting a job posting site
  • Use pre-purchased URL's to wrap around the CGA job posts
    • Need to get some design time to try to make this work
  • Maybe we just redirect it over to her list?
    • Don't get too fancy :)
  • Preference is to have everything at CasualGamesJobs.com and OnlineGamesJobs.com but co-branded between the groups


Conferences

GDC Prep

  • Dinner on Tuesday Night?
    • IGDA Annual Meeting and new member reception Tues 6:30-8
  • 7:00 @ Il Fornaio - Wade is thinking of another place for dinner
    • It is on the "trolley street" behind the hotel
    • Wade will let us know and try to make a reservation
    • Wade and I will try to coordinate a time with Jessica to discuss
  • Minna Mingle
    • Wed 8:30-1:30

Parties at E3 / CTIA?

  • We are okay with this but need to figure out branding

Casuality

  • SIG have some sort of editorial role for the Casuality content?
  • Want to raise the level of in-depth for the developer related sessions
    • Could this be presented as an IGDA track?


CGA vs SIG Positioning

  • We need to figure out the difference between the SIG and the CGA?
  • Setup a time to talk with Jessica at GDC
    • How do we define what each group does and doesn't do?
    • Need lines, but lines also create more confusion
  • What are the value adds for organizations, what do they do?
    • SIG is a lot of data-sharing, developer advancement, etc
    • CGA is working on similar stuff for data sharing, magazine, and conferences
  • With all of these initiatives that are being co-sponsored we are adding to the confusion
  • Discuss more at dinner @ GDC
Personal tools