Casual Games SIG/GDC2007
International Game Developers Association
What follows are summits and sessions at GDC 2007 with a primary focus on casual games. Feel free to add if we missed any.
Contents |
Summits
- Date: Monday, March 5; 10-6pm
- Date: Tuesday, March 6; 10-6pm
Sessions
Wednesday
Casual Games on Multiple Formats: Mobile, Web, Handheld, PC or Console-Download (Day One)
- Speaker: Dan Scherlis
- Date/Time: Wednesday 9:00 - 10:00
- Track: Business and Management
- Format: 60-minute Roundtable
Web-Based Games Roundtable: Production & Design (Day One)
- Speakers: Brian Robbins, Wade Tinney
- Date/Time: Wednesday 9-10
- Track: Game Design
- Format: 60-minute Roundtable
Easy Ad Dollars for Game Developers II
- Speaker: Alex St. John
- Date/Time: Wednesday 10:30-11:30
- Track: Business & Management
- Format: 60-minute Sponsored Session
Casual Games Roundtable: Production & Design (Day One)
- Speakers: Brian Robbins, Wade Tinney
- Date/Time: Wednesday 12-1
- Track: Game Design
- Format: 60-minute Roundtable
Casual Games and Windows Vista: The Real Story on What It Means For Casual Games
- Speaker: Kim Pallister
- Date/Time: Wednesday 12-1
- Track: Game Design
- Format: 60-minute Sponsored Session
Casual Game Developers Group Gathering
- Speaker: Jason Akel
- Date/Time: Wednesday 2:30-3:30
- Track: IGDA
- Format: 60-minute Group Gathering
Feud No More: Learning to Love the Hybrid Web/Download Casual Game
- Speakers: David Fox and Bret Barker
- Date/Time: Wednesday 2:30-3:30
- Track: Programming
- Format: 60-minute Lecture
Experimental Gameplay Sessions
- Moderator: Jonathan Blow
- Date/Time: Wednesday 2:30–5:00
- Track: Game Design
- Format: Panel
Free to Play, Pay for Stuff! The Virtual Item and Micro-Currency Frontier
- Moderators: Daniel James, Matt Mihaly
- Date/Time: Wednesday 2:30–3:30
- Track: Business and Management
- Format: Roundtable
Women and Games in the Future
- Speakers: Carrie Heeter, Sheri Graner Ray, Don Daglow, Kimberley Ann Sparks
- Date/Time: Wednesday 2:30–3:30
- Track: IGDA
- Format: Panel
Making Games for the Other 90%
- Speaker: David Armor
- Date/Time: Wednesday 4:00-5:00
- Track: Game Design
- Format: Lecture
Thursday
GameBoss: Simplified Online Game Creator (Sponsored Session)
- Speaker: Nanu Swamy
- Date/Time: Thursday 9:00-10:00
- Track: Game Design
- Format: Sponsored Session
PC Gaming in an Age of Connected Consoles
- Speakers: David Edery, Warren Spector, Soren Johnson, Michael Capps
- Date/Time: Thursday 12-1
- Track: Business and Management
- Format: 60-minute Panel
- Speaker: Scott Austin
- Date/Time: Thursday 12-1
- Track: Business and Management
- Format: 60-minute Sponsored Session
Web-Based Games Roundtable: Business Models (Day Two)
- Speakers: Brian Robbins, Wade Tinney
- Date/Time: Thursday 12-1
- Track: Game Design
- Format: 60-minute Roundtable
Easy Ad Dollars for Game Developers II
- Speaker: Alex St. John
- Date/Time: Thursday 12-1
- Track: Business & Management
- Format: 60-minute Sponsored Session
IGDA Annual Meeting
- Date/Time: Thursday 1-2:30
Casual Games Roundtable: Business Models (Day Two)
- Speakers: Brian Robbins, Wade Tinney
- Date/Time: Thursday 2:30-3:30
- Track: Game Design
- Format: 60-minute Roundtable
Casual Games on Multiple Formats: Mobile, Web, Handheld, PC or Console-Download (Day Two)
- Speaker: Dan Scherlis
- Date/Time: Thursday 2:30-3:30
- Track: Business and Management
- Format: 60-minute Roundtable
Free to Play, Pay for Stuff! The Virtual Item and Micro-Currency Frontier
- Moderators: Daniel James, Matt Mihaly
- Date/Time: Thursday 4:00–5:00
- Track: Business and Management
- Format: Roundtable
Pirates vs. Cowboys vs... Ninjas? MetaSOY and Player-Created Content
- Speaker: Daniel James, Michael Bayne
- Date/Time: Thursday 5:30-6:30
- Location (room): Room 3000, West Hall
- Track: Game Design
- Format: 60-minute Lecture
Friday
Casual Games on Multiple Formats: Mobile, Web, Handheld, PC or Console-Download (Day Three)
- Speaker: Dan Scherlis
- Date/Time: Friday 9:00 - 10:00
- Track: Business and Management
- Format: 60-minute Lecture
Web-Based Games Roundtable: Community Issues (Day Three)
- Speakers: Brian Robbins, Wade Tinney
- Date/Time: Friday 9-10
- Track: Game Design
- Format: 60-minute Roundtable
Copycats and Copyrights: Solving the Casual Games Puzzle
- Speaker: Stephen Rubin
- Date/Time: Friday 9:00 - 10:00
- Track: Business and Management
- Format: 60-minute Roundtable
Free to Play, Pay for Stuff! The Virtual Item and Micro-Currency Frontier
- Moderators: Daniel James, Matt Mihaly
- Date/Time: Friday 10:30-11:30
- Track: Business and Management
- Format: Roundtable
Casual Games Roundtable: Community Issues (Day Three)
- Speakers: Brian Robbins, Wade Tinney
- Date/Time: Friday 12-1
- Track: Game Design
- Format: 60-minute Roundtable
How Casual Games Will Kill the Console (And Why That's a Good Thing)
- Speaker: John Welch
- Date/Time: Friday 2:30-3:30
- Track: Business and Management
- Format: 60-minute Lecture
Your Own Game Studio in Six Months: Bootstrapping Core Through Casual
- Speaker: Charles Cleveland
- Date/Time: Friday 2:30-3:30
- Track: Business and Management
- Format: 60-minute Lecture
- Speaker: Chris Early
- Date/Time: Friday 2:30-3:30
- Track: Game Design
- Format: 60-minute Sponsored Session
Parties
- Date: Monday, March 5: 6-8pm
- West Hall 3rd Floor
- Date/Time: Wednesday 8:30pm
- Location: Ruby Skye - 420 Mason St
