Game Writers SIG/Initiatives/The Sequel/draft chapter outline
International Game Developers Association
Maybe we should split this into /Genre Book Outline and /Technique Book Outline
Working Title: Game Writing: Fundamentals of the Craft
1. Introduction:
writer: Wendy Despain
- how to use this book, and what you need to know to make the most of it
2. How to Break In and Stay In:
writer: Matt Forbeck
writer: Haris Orkin
writer: Andy Walsh
writer: Ben Serviss
writer: James Swallow
- what samples to provide, how to present yourself, etc.
3. Getting The Work Done
writer: Wendy Despain(?)
- Tips for keeping organized
- Beating Writers Block
- Working with difficult personalities
- Sharing the work
4. Working in a Team
writer: Sande Chen & Anne Toole writer: Maurice Suckling
- The past
- The Present
- Future Vision
5. Script Formatting
writer: Andy Walsh
- word styles
- excel integration
- file name conventions
6. Narrative Production in Games
writer: Stephen Dinehart
- The past
- The Present
- Future Vision
7. Writing for Role Playing Games
writer: Sande Chen
- how-to
- real world example
- writing prompts/exercises
8. Writing for Massive Multiplayer Online Games
writer: Tracy Seamster writer: Steve Danuser
- how-to
- real world example
- writing prompts/exercises
9. Writing for Action Games
writer: John Feil
- how-to
- real world example
- writing prompts/exercises
10. Writing for Adventure Games
writer: Dave Gilbert
- how-to
- real world example
- writing prompts/exercises
11. Writing for First Person Shooters
writer: Coray Seifert writer: lucien soulban writer: Haris Orkin
- how-to
- real world example
- writing prompts/exercises
12. Writing for Real Time Strategy Games
writer: Stephen Dinehart & Adrian Vershinin
- What is an RTS
- A brief History of RTS Storytelling
- how-to
- The future of RTS
- real world example
- writing prompts/exercises
13. Writing for Sports Games
writer: Maurice Suckling
- how-to
- real world example
- writing prompts/exercises
14. Writing for Simulators
writer: David Wessman
- how-to
- real world example
- writing prompts/exercises
15. Writing for Driving Games
writer: Maurice Suckling
- how-to
- real world example
- writing prompts/exercises
16. Writing for Platformers
writer: Tim Langdell
- how-to
- real world example
- writing prompts/exercises
17. Writing for Mystery Games (Nancy Drew, CSI)
- how-to
- real world example
- writing prompts/exercises
18. Writing for Horror/Survival Horror
writer: Richard Dansky(?)
- how-to
- real world example
- writing prompts/exercises
19. Writing for Sandbox Games
writer: Ahmad Saad
- how-to
- real world example
- writing prompts/exercises
20. Writing for Alternate Reality Games
writer: Wendy Despain & ?
- how-to
- real world example
- writing prompts/exercises
21. Writing for Serious Games
writer: Sande Chen
- how-to
- real world example
- writing prompts/exercises
22. Writing for Casual Games
writer: Chris Pasley
- how-to
- real world example
- writing prompts/exercises
23. Writing for New Genres
writer: Audry Taylor
- how-to
- real world example
- writing prompts/exercises
24. Writing for Natural Language Parsers
writer: Judy Tyrer
- how-to
- real world example
- writing prompts/exercises
25. Writing for Tutorial Levels
writer: Richard Dansky(?)
- how-to
- real world example
- writing prompts/exercises
26. Writing for Specific Demographics (children, M-rated)
writer: Erin Hoffman writer: Chris Bateman(?)
- how-to
- real world example
- writing prompts/exercises
27. Writing for Licenses
writer: Ann Lemay writer: lucien soulban writer: James Parker
- how-to
- real world example
- writing prompts/exercises
28. Writing Game Documentation
writer: John Feil
- how-to
- real world example
- writing prompts/exercises
29. Writing Game Manuals
writer: John Feil
- how-to
- real world example
- writing prompts/exercises
30. Writing for Help Guides
writer: Alice Henderson
- how-to
- real world example
- writing prompts/exercises
31. Writing Pitch Docs & Exec Docs
writer: Erin Hoffman
- how-to
- real world example
- writing prompts/exercises
32. Writing for Localization and Accessibility
writer: Maurice Suckling
- how-to
- real world example
- writing prompts/exercises
33. Writing Internationally
writer: Haris Orkin writer: Erin Hoffman
- how-to
- real world example
- writing prompts/exercises
34. Writers in the Recording Studio
writer: Maurice Suckling writer: Haris Orkin
- how-to
- real world example
- writing prompts/exercises
35. Writing and Narrative in the Future
writer: Ernest Adams(?)
- writing prompts/exercises
NOTES:
- Split documentation and manuals?
EDITORS:
Joe Chan
Ed Fear
Kim Sparks
Leanne Taylor (RPG/MMORPG)
Ahmad Saad
Ben Serviss
James Swallow
DESIGN HELP:
Ahmad Saad
Stephen Dinehart
