WPI IMGD 1000
International Game Developers Association
| Games Education |
|---|
| |
| Course |
WPI IMGD 1000: Critical Studies in Interactive Media and Game Development
Contents |
Teachers
Instructors
Course Background Information
Location
Worcester Polytechnic Institute
Last taught: Fall '06
Student background needed
None
Course prerequisites
None
Time period
- Seven week course (one WPI term)
- Four one-hour class meetings per week
Course Structure
Course Description
This course will be devoted to a critical study of interactive media and computer and video games. We will develop a critical vocabulary for discussing them, and we will discuss specific games using this vocabulary. There will also be a discussion of the history of games.
Week by week topics
Oct 25
Course Overview
Game Settings and Worlds (RA: Chapter 3)
Oct. 21
Storytelling and Narrative (RA: Chapter 4)
Character Development (RA: Chapter 5)
Nov 7
The User Experience (RA: Chapter 6)
Gameplay (RA: Chapter 7)
Nov 14
Game Genres (RA: Chapters 9 – 11)
Midterm Exam, Tuesday, November 15
Nov 21
Game Genres (RA: Chapters 12 – 14)
Draft of Paper due, Tuesday, November 22
No class November 24 & 25.
Nov 28
The Future of Gaming (RA: Chapter 18)
Game History (HS)
Dec 5
Game History (HS)
Final Paper due, Thursday, December 8
Dec 12
Game History (HS)
Final Exam,Thursday December 15
Course Materials & Facilities Used
Here you can link to and/or describe books and other materials you used for this course. Feel free to create new pages for each item here if a page for it does not yet exist.
Books
Andrew Rollings and Ernest Adams On Game Design, by Andrew Rollings and Ernest Adams, New Riders Publishing (Pearson Education). 2003. RA
High Score! The illustrated history of electronic games, 2nd edition. McGraw Hill / Osborne. HS
Other materials
Papers, magazines, videos (add links to online materials)
Software (engines, tools)
This could me a mix of external links to software on other servers and links to other wiki pages outlining those tools, which could be useful.
Syllabus
(link to an uploaded syllabus file or external storage location)
Slides
(link to each file's storage location)
Assessment materials
Two one-hour exams. A major ten-page paper analyzing a game of the student's choice. The students turned in weekly papers that were ungraded but returned with comments, and then a draft of the major paper that was also ungraded and returned with comments, and then the final paper, which was graded.
Digital media used in class
e.g. Video, Multimedia sources, Audio
(link to each file's storage location)
Case studies
(link to each file's storage location) or each respective wiki page
Tutorial files
(link to each file's storage location)
Other materials
(link to an uploaded resources -- e.g. research papers -- or external storage location)
Analysis of learning methods
What worked
Please discuss what worked giving sufficient evidence
What didn't work
Please discuss what didn’t work giving sufficient evidence
