WPI IMGD 1000

International Game Developers Association

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 Games Education 

Course


WPI IMGD 1000: Critical Studies in Interactive Media and Game Development

Contents

Teachers

Instructors


Course Background Information

Location

Worcester Polytechnic Institute

Last taught: Fall '06


Student background needed

None

Course prerequisites

None

Time period

  • Seven week course (one WPI term)
  • Four one-hour class meetings per week


Course Structure

Course Description

This course will be devoted to a critical study of interactive media and computer and video games. We will develop a critical vocabulary for discussing them, and we will discuss specific games using this vocabulary. There will also be a discussion of the history of games.

Week by week topics

Oct 25

Course Overview

Game Settings and Worlds (RA: Chapter 3)


Oct. 21

Storytelling and Narrative (RA: Chapter 4)

Character Development (RA: Chapter 5)


Nov 7

The User Experience (RA: Chapter 6)

Gameplay (RA: Chapter 7)


Nov 14

Game Genres (RA: Chapters 9 – 11)

Midterm Exam, Tuesday, November 15


Nov 21

Game Genres (RA: Chapters 12 – 14)

Draft of Paper due, Tuesday, November 22

No class November 24 & 25.


Nov 28

The Future of Gaming (RA: Chapter 18)

Game History (HS)


Dec 5

Game History (HS)

Final Paper due, Thursday, December 8


Dec 12

Game History (HS)

Final Exam,Thursday December 15


Course Materials & Facilities Used

Here you can link to and/or describe books and other materials you used for this course. Feel free to create new pages for each item here if a page for it does not yet exist.

Books

Andrew Rollings and Ernest Adams On Game Design, by Andrew Rollings and Ernest Adams, New Riders Publishing (Pearson Education). 2003. RA

High Score! The illustrated history of electronic games, 2nd edition. McGraw Hill / Osborne. HS

Other materials

Papers, magazines, videos (add links to online materials)

Software (engines, tools)

This could me a mix of external links to software on other servers and links to other wiki pages outlining those tools, which could be useful.

Syllabus

(link to an uploaded syllabus file or external storage location)


Slides

(link to each file's storage location)


Assessment materials

Two one-hour exams. A major ten-page paper analyzing a game of the student's choice. The students turned in weekly papers that were ungraded but returned with comments, and then a draft of the major paper that was also ungraded and returned with comments, and then the final paper, which was graded.

Digital media used in class

e.g. Video, Multimedia sources, Audio

(link to each file's storage location)


Case studies

(link to each file's storage location) or each respective wiki page


Tutorial files

(link to each file's storage location)


Other materials

(link to an uploaded resources -- e.g. research papers -- or external storage location)


Analysis of learning methods

What worked

Please discuss what worked giving sufficient evidence


What didn't work

Please discuss what didn’t work giving sufficient evidence

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