Raves

International Game Developers Association

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New "raves" projects...

Inspired by Chris Hecker's anti-rant acceptance speech for his Community Contribution award at the 6th annual Game Developers Choice Awards. Further nudging from Per Strömbäck.

More bla bla intro to come...


Contents

Development

These are raves related to game development and production.

Business

These are raves related to the business side of creating, distributing and selling games.

Consumption

These are raves related to the final consumption of games, by players, by the media, by society, etc...

Notes Dump from SIGGRAPH BoF Session

Diversity, slow but growing

The Escapist Magazine On-line and Game Face De

Innovation

Interdisciplinary, which is central to the development of future development

Second Life Use by Educators

Live arcade allowing for small and innovative developers. Still Microsoft "Gatekeeping". Same security model as XBOX 360. Will be some changes in August

Manifesto Games is another example, on-line only distribution for niche markets Controllers, Wii, Guitar Hero, etc.

Nintendo Connect24 RMT transactions in Gameplay.

Blog Raves

Reasons the Games Industry Doesn't Suck (Series)

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