A Theory of Fun for Game Design

International Game Developers Association

Revision as of 01:26, 16 January 2007 by Darius (Talk | contribs)
(diff) ← Older revision | Current revision (diff) | Newer revision → (diff)
Jump to: navigation, search
 Games Education 

Book

Title: A Theory of Fun for Game Design

Author: Raph Koster

Date: 2004

Publisher: Paraglyph Press

ISBN: 1932111972

Courses Using This Book

PSU CMDI 1200 Creating Games

External Links

Personal tools