International Game Developers Association
Revision as of 23:09, 17 April 2011 by TKE Super Dave
Our ultimate goal is to make games more accessible, which can be achieved by a combination of approaches:
- One-on-One's: Talking to game developers at receptions, breaks, at the expo, and more. After talking with them and discussing their particular development situation and offering suggestions on how they might go about making their game(s) more accessible. Invite them to the booth (maybe even walking them to the booth) and/or upcoming talks at GDC so that they can learn even more.
- Increasing the audience numbers at SIG talks: We work hard at getting our proposal accepted to GDC and preparing the talks. It's frustrating, without a doubt, to get a small turnout. Again, this is where one-on-one's can work to help give someone a personal invite to a talk, perhaps asking them to meet you at the break area near the next SIG session so that they have that personal connection with you and now with the talk. Another thing to do is to encourage attendance at our sessions at all of our sessions. Another idea might be to ask others who are "friends of accessibility" to mention one of our talks at their session (ie, one that might be interesting to their same audience as well).
- Handing out fliers with some provocative tips/info about game accessibility with a GDC SIG schedule on the back with booth number mini-map.
- Talking to people (being social -- and I KNOW we are ALL way too good at talking so this should not be a problem for anyone :) )
- Wearing a cool accessibility SIG shirt (Update: We're having some technical difficulties with the making of these shirts due to our design but we'll solve it somehow. If anyone knows of a good (and cheap) bulk tshirt printing place that is not called Cafe Press, let us know!)
- Asking questions about accessibility at talks with lots of people attending -- that's right! Step up to the mic. But don't just limit yourselves to the big talks -- a small or medium sized talk can be just as memorable and would perhaps allow for a big more conversation about GA. Just ask questions!
- If someone asks you if you've seen a great session...well of course you have! You probably saw one of ours and it undoubtedly ROCKED THE HOUSE! Tell people how interesting these talks are and suggest the next one up on the schedule (ok, if you are the speaker of the talk that would be kind of weird...)
- [Your suggestion goes here...Add! Add! Add!]
Moscone Convention Center | San Francisco, CA | February 18 - 22, 2008
- similar to the IGDA list with up to ten (depends on the size of the flyer) useful accessibility solutions.
- maybe use personas?
- Organized the solutions around each ghost?
- who wants to design it?