Tools Development Resources

International Game Developers Association

Revision as of 03:56, 8 June 2011 by TKE Super Dave (Talk | contribs)
(diff) ← Older revision | Current revision (diff) | Newer revision → (diff)
Jump to: navigation, search

These items were originally taken from a forum post on the IGDA forums here.

Contents

Articles

Swiss Army Chainsaw: A Common Sense Approach to Tool Development

A Software Process for Online Game Tools Development


Growing a Dedicated Tools Programming Team: From Baldur's Gate to Star Wars: Knights of the Old Republic

The Tools Development of Turbine's Asheron’s Call 2

Tool Postmortem: Climax Brighton's Supertools


Presentations

Being a tools developer for the computer video games industry

Books

Game Engine Toolset Development by Graham Wihlidal, Cengage Learning Course Technology (2006) - 640 pages

Others

Tools SIG Wiki

Personal tools